Enum Objects.MoodType

Constants for creature mood.

To be used with Objects.Creature.GetMood and Objects.Creature.SetMood functions.

Members

BORED Creature is not attacking or stalking any enemies and randomly roams around the area.
STALK Creature is searching for an enemy, but does not directly attack it yet.
ATTACK Creature is attacking an enemy.
ESCAPE Creature is escaping from the enemy and trying to find a safe place.
AUTO Creature's mood is determined automatically by the AI.


Members

BORED
Creature is not attacking or stalking any enemies and randomly roams around the area.
STALK
Creature is searching for an enemy, but does not directly attack it yet.
ATTACK
Creature is attacking an enemy.
ESCAPE
Creature is escaping from the enemy and trying to find a safe place.
AUTO
Creature's mood is determined automatically by the AI.
generated by TEN-LDoc (a fork of LDoc 1.4.6)